Friday, March 18, 2011

End Game

Brian Cundari







This is a revision of end game, would love feedback and advice on how to better it

3 comments:

Olga Type said...

I'm not understanding any of it. I don't see a concept in any of them, just objects.

Figure out your concept first then maybe you'll have a better understand of what to do.

Olga Type said...

well from 3 to 7 I am trying to do chaos as my concept. I am trying do something abstract.

Olga said...

Hi Brian,
First of all, Endgame is one word.

I think you are progressing. Your solutions are less clichéd than before and more close to the play.

If Chaos is your concept, then try to think about this word starting from the most expected visual expression, which we call "cliché" to the most unexpected ones and many variations in-between.

Typography almost doesn't exist here because you use the same typefaces and a similar look for all of your 7 different composition—it means that there is no dialogue between type and image if type monotonously repeats the same thought.

Image: if you think that you are trying to be more abstract—I don't think so. Abstract, meaning, not realistic, non-objective?

#3 is the most abstract. Your image reminds me about the black garbage plastic bag folds and reflections—which makes a lot of sense. I would try to tone down the screaming atmosphere of this image—to create a "quite storm" effect, I would make contrast lower, more grayish and look again.

Screaming and arrows don't seem to relate to the tone of the play, which is not dramatic at all.

#1 is simply not true because there is no wheelchair, but regular chair. Typographically—nice.
#2 has a very interesting potential. These two chairs don't make sense to me, but if you place all different realistic objects on a chair, such as garbage cans, drapery, window frame, what else is there ? as if people would move to another place, but in fact, they would never move anywhere—ready to go, but never go. That is a chaos of objects, or chaos in the heads of people.....

I Think #2 and #3 are your most promising pieces.

Hope, it was helpful,
Olga